This is Part 2.1 ( Addition to Part 2 ) to the ThinMatrix 3D Engine Java gaming tutorial by ThinMatrix of his youtube channel. These tutorials are going to show how you can convert what he has on Java to C++.
On this final part I share how to get GLFW and GLEW to work together. Make sure you have GLM installed as well. For info on how to actually integrate it into codeblocks, watch tutorial 1 of this 3 part tutorial series.
Remember that if you have any errors, to topy those two files from this folder and put them into your Debug and Release folders of your project. Most errors are usually because of these two missing files that MinGWx64 requires for your projects in most cases.
C:Program Files (x86)CodeBlocksmingw64bin